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E-102 Gamma
03-06-2011, 02:32 PM (This post was last modified: 03-20-2011 02:41 PM by Alpha Omega.)
Post: #1
E-102 Gamma
Name: E-102 Gamme

Age: Roughly 2 weeks? It's unclear how long SA was.

Sex: N/A

Species: E-Series Robot.

Faction: None, could be mistaken for Robotnik Empire

Alignment: Neutral

Appearance:

[Image: 298px-E-102_Gamma_1.png]


Personality: Gamma is one of the few robots built by Dr. Robotnik who disobeyed him without trying to either kill him or take over the world in his place. His moral motivation was previously provided by his Flicky battery, but is now run by his memory core, which contains a carbon copy of the emotions the Flicky provided. However, being that he was programmed originally not to care for anyone not under the service of Dr. Robotnik, he tends to remain in a morally grey area. He views it as his mission to free any organic batteries used to power robots. Due to damages to his targeting system, it's a bit difficult for him to discern whether or not a robot has said organic battery.

Family: E-100 Alpha/Zero - Deceased
E-101 Beta, older brother - Deceased
E-103 Delta, younger brother - Deceased
E-104 Epsilon, younger brother - Deceased
E-105 Zeta, younger brother - Deceased
E-123 Omega, younger brother - Status Unkown

Transport: Walking. Can convert to a low wheeled mode for quicker transportation. In case of hazardous ground, his feet fold in and a rotor appears from his torso, allowing him to float over the obstacle indefinitely. His Jet Booster allows him to descend from heights at a safe pace.

Weapons: Gamma was built as a sniping/gunning robot, his left hand built as a missile launcher. While he could previously fire homing missiles, perfectly target opponents, and fire as many rounds as he chose, those abilities are now beyond him. His internal ammo production unit was never recovered or replaced, so he can only carry a maximum of 5 missiles at once. Likewise, his targeting eye was lost, so his aim isn't as accurate, nor can his missiles truly track a target.

Biography: Gamma is the second(or third, depending on your view) robot in the E-100 series. His original purpose was to hunt and retrieve certain targets, as well as the standard "Kill Sonic" objective given to most of Robotnik's machines.

Upon activation, he was pitted against E-101 Beta, defeating him and earning him passage on the Egg Carrier. From there he was sent to Emerald Coast to find and capture Froggy, which he did, dooming his brother models to modifications and relocation. A "sad" look from his younger brother Zeta seemed to trigger the first spark of emotion within him.

The next to sparks involved him seeing his older brother Beta being torn apart and rebuilt, which appeared to severely disturb him. The next spark came shortly after, during a discussion with Amy Rose and Birdie, who was related to Gamma's Flicky battery, which then caused him to free the two, as opposed to taking Birdie on Robotnik's orders. He did, however, follow the order to retrieve his Jet Booster, and start fighting Sonic, but Amy stepped in and stopped the fight before either of them could be majorly wounded.

Following his escape from the doomed Egg Carrier, he deleted his master registry, removing Dr. Robotnik as his master, and making his own orders, those being to eliminate the E-Series robots and free their animal power sources. He did this, freeing Delta, Epsilon, and Zeta, then tracking the rebuilt Beta to the remains of the Egg Carrier. He managed to defeat Beta, but not before being dealt a fatal blow. Whether or not he was actually sad about this is debatable, since he listed himself as one of the E-Series units to be destroyed.

Once Perfect Chaos was taken care of, the good doctor returned to scavenge parts from his downed ship, finding and rebuilding the red robot, replacing his animal battery with a chaos drive. When some lab equipment malfunctioned and exploded, he escaped while the doctor was distracted. He is assumed dead by the doctor himself. When the dimension merge took effect, Gamma was scouting around the Mystic Ruin tram station, only to be knocked offline by the resulting energy surge. This also knocked him down into the foliage in the waterfall basin, where he went largely unnoticed.

Moves/Combat Style: Targeting an enemy and launching seeker missiles at them. In close quarters, he can simply punch an opponent with his left arm. His jet booster can be used as a sort of boomerang, since it will always return through it's magnetic bonding. He can use his hydraulics and weight to throw himself at his opponents, or deliver crushing kicks or punches.

Skills: Minor hacking abilities, familiarity with Robotnik networks. Moderate tracking skills.

Strengths: Metal hide to prevent most physical types of damage. Self repairing systems to repair all non-terminal damage outside of a combat situation, however, the power consumed to do this disables all of his servos and weapon systems. Extreme cases will knock out audio and visual sensors as well. Maybe a minimum time of two rounds for light injuries, and longer for larger or more threatening injuries.

Weaknesses: Since he weights nearly a ton, he has no hope of swimming, or even floating. Depending on the amount of water, he would also short out, and stop functioning for a period of time. Being a robot, a magnetic pulse would also be severely crippling to him. An area too narrow or short could be considered a weakness, since he cannot compact anymore than roughly half his height, and his width is permanent.
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03-20-2011, 10:31 AM
Post: #2
RE: E-102 Gamma
Due to recent events in finding out that most of this bio has been copy and pasted from this site: http://sonic.wikia.com/wiki/E-102_Gamma; this bio will need re-approval. This character can still be allowed to play, but note that this profile needs to be re-written completly due to just about all of it being copy and pasted from another source.
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03-21-2011, 07:32 AM
Post: #3
RE: E-102 Gamma
After Alpha changed this profile again, myself and Rose reapproved it and placed it back into the Neutral characters section again.
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