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Daichi the Jackrabbit
10-29-2009, 11:01 AM
Post: #11
RE: Daichi the Kicking Jackrabbit
Ok you guys have given me an idea, hes going to use punches and kicks, so I'm gonna make him use both because you are right if you use a kicking style the predictability factor would be down, and also hes a fighter with anything hes got meaning he will use anything to win the battle, not just his own body.
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11-03-2009, 05:59 AM (This post was last modified: 11-03-2009 06:01 AM by Yolanda Riona.)
Post: #12
RE: Daichi the Jackrabbit
Your combat style description seems stronger to me, but your weaknesses still do not compliment your strengths at all. Two of them don't even affect him in battle, so they aren't really considered combat weaknesses. I'd like to see two physical weaknesses of his. Maybe he has an old battle scar that will act up at the worst time. Maybe he can't fight for long lengths of time. He's just a close quarters fighter, too, right?

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11-05-2009, 12:41 AM
Post: #13
RE: Daichi the Jackrabbit
I'd like to raise a point with regards to the weaknesses y'all are bleating on about... how often do we degenerate to actual combat here? Not very often, I'd say.

I can see what y'all are saying about "need moar phzekal weekniss" but balance that by the amount of time we won't be fighting, I don't see where or why he'd go seeking combat on purpose - for most of the time, he's stuck with a moron, for want of a better way of putting it! Wink
However I will concur that there needs to be something added, purely because it's the process everyone goes through on this board - you can't be let off whilst everyone else had to go through the exact same treatment. Add something minor as a physical weakness and you've got my vote.
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11-05-2009, 01:00 AM (This post was last modified: 11-05-2009 01:00 AM by Yolanda Riona.)
Post: #14
RE: Daichi the Jackrabbit
It's not a matter of how much you fight in the RPG. It's a matter of the fairness when a fight is being executed. Lack of intelligence matters not if he says it doesn't affect him in combat anyway, so it's really not even a weakness in that case.

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11-15-2009, 09:55 PM
Post: #15
RE: Daichi the Jackrabbit
If the statement 'Lack of Intelligence' is put down as it does not affect his combat then as Yoli said, then its not a real weakness. Its an interesting quark of his but it does not count as a weakness, a very good comparsion of this is in fact Sonic himself.

Sonic, especially in SatAM, is far from the brightess bulb of the group however when he fights or is fighting it has no impact as he thinks up some rather impressive solutions to problems in the mist of a fight, even know it involves thinking to some level or degree, so Sonic's 'Lack of Intelligence' get played up in comparsion to characters like Tails, Robot, and Sally but has no impact as a weakness.

You could even say to some level of Knuckles has reverse of this. He is pretty smart, being a guardain of the master emerald but in battle he has a rather... straight forward way of thinking which is A WEAKNESS cause he can be played rather easly during battle. He comes off as bit of a brute in battle cause of it and so it COUNTs as a weakness.

So ya the choice is yours, you can make 'Lack of Intelligence' a weakness if you make it clear, or simply make a different one in battle but he needs at least one solid weakness in battle.
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