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Doc Law/Alarielle
10-04-2008, 01:31 PM (This post was last modified: 04-02-2009 11:47 PM by Yolanda Riona.)
Post: #1
Doc Law/Alarielle
Name:
Before accident: "Doc" Eric Law
After accident: Alarielle

Date of Birth:
16th January, XXXX

Age:
29

Gender:
Male

Species:
Human

Hair Colour:
Bleached blonde

Eye Colour:
Blue

Alignment:
Villain

Appearance:
Alarielle stands straight at just over six(6) foot tall(the small increment isn't worth mentioning; it's not even an inch), and his footwear add a good two or three inches to this height. His posture is almost always with the straightest back possible, and he walks with both pace and confidence, striding powerfully around with his arms swinging gently yet self-assured. He has a slightly more muscular build than the average man due to his time in service, and continuing with a regular exercise regime after his period of service in the army. Atop his head is a short back and sides blonde style of hair, but as time passes this will change into a long blonde ponytail(as Alarielle will not recall his military training).

Let's start with the most prominent item of clothing; the full length black leather coat. It's a little old and the texture of the material reflects this - despite having been well looked after some creases are obvious towards the bottom of the coat. Fastening this coat is a bright stainless steel zipper, that reaches from the very bottom all the way up to the neck. The zipper has two pulls on it - one at either end - and don't affect the coat's ability to be taken off or put on. These zips can be altered so that the torso is exposed to extra air in order to cool off, or zipped upwards to allow for extra movement on the legs, which is heavily restricted when fully zipped. On the back is an oversized hood, that when worn flops gently over the eyes and obscures the wearer's face from outside view. A pull-cord is present on the hood, make from another stainless steel chain, and holds the hood back through the use of spring-operated blocks, that slide up and down the chain when depressed but stay firm when left alone.
Lining the edging of the hood is a thin lip of leather, used to bring an edge to the item. This same effect is also used to line the shoulders, and the chest area down to the bottom edge of the coat.
The entire coat has a fine black silk lining, from inside the hood and arms, to the rest of the inner of the coat

Underneath this coat Alarielle wears a blue checked fleece with a few loose threads here and there, and a bright yellow shirt with japanese road signs on, and accompanying kantonese script. On the ends of his hands can be found plain black leather gloves, with fingers present(none of this tacky fingerless tout for him). They are a thick leather and slightly restrict his movement, but he can still get a good grip upon many items with them on. Set within the knuckles are brass plates, that accentuate and reenforce the joints in question.

Now the legs, and his trousers in particular. More black clothing(doesn't this guy have an imagination?), in the form of black baggy combats. These have seven pockets in all - the normal two on the sides, with a smaller money pocket inside the right one, just big enough for a mobile phone;velcro fastenings on the pockets on the rear; and the pockets on the front - just below knee height - are zip fastened. The bagginess is emphasised by the way they are worn; the open ends of the legs have pullcords and are fastened just above the ankle, the excess tucked inside the legs. These would be, normally, if it weren't for the footwear.

Alarielle wears Pure Chaos boots. These once more are black, but mixed up with metallic grey PVC patterns upon the surface here and there(which will be detailed in a moment). On the outside of each boot on the ankle, is a white 5-pointed star, a trademark of Pure Chaos Clothing. Each boot has an incredibly thick sole, about 4 inches. The wearer's foot is sunken into this however, to give better grip around the side of the foot. The entire inner of the boot is incredibly well padded, making for a comfortable fit, but Alarielle wears them as tight as possible to ensure a snug fit and prevent slipping of the foot within the footwear. On the top of the foot, on the toe, is the afore-mentioned grey material. It is used to make a skull, with big horns going up the side of the boot and leading to the white star.
On the front and rear of the sole are metal plates - whilst decorative they can also serve as points of impact, and are strong enough to endure the trials of combat. Thin wiring lies on the middle, just before the step in the sole.

In terms of accessories, Alarielle has a silver stud in his right earlobe, a thick silver chain around his neck and an even thicker chain that goes from mid-back of his trousers, to the right hand pocket. One end attaches to the trousers, the other to a set of three keys(Eric would know what they're for, two are keys for his house - front and back - and another for the padlock to his chest in his bedroom, that contains his diary) that serve an unknown purpose to Alarielle.


Personality:
We'll kick off with what he was like, before the knock on the head. "Doc" Eric Law, general #######(what? You were execting him to be a nice guy and then turn into a prune? XD) and has few and far friends between because of his severe selfishness. However a strong moral code enables him to clearly see the differences between good and evil, and act accoringly. It is this moral code that makes him arrogant at the best of times. He once fought with G.U.N. and received the appropriate military training; this affected his personality and made him a "do-first-ask-later" kind of person. Generally speaking, Eric is not a nice guy. He finds it incredibly hard to trust anyone too. Hence having hardly anyone that could be called a friend when he left. He has a rather blunt attitude to most things, which just doesn't wash with anyone.

Alarielle on the other hand, is suffering from amnesia, but even so some instinctive traits - parts of him that are burnt so deep within him that they could never be removed - still creep to the surface.
For example, Alarielle is incredibly blunt and to the point. He doesn't know why he cuts to the chase; just that he does. The moral code is still there, but instead is a new-found belief that his actions are just and righteous.
Whereas Eric is loud and agressive however, Alarielle is quiet and softly spoken. He will not repeat himself however, no matter who it is. Initially after he wakes up from his big accident, he is gullible and susceptible to manipulation. However once the seeds are sown, Alarielle becomes a little more cold-hearted than Eric - he refuses to trust anyone bar Dakoter and anyone else whom he may fight with. The trust he had for his old friends is gone, and nothing remains but a burning hatred for them and all they stand for.
Towards Dakoter and others worthy of his trust, Alarielle is more forgiving. Still blunt, still cold, but willing to allow them to borrow small items, such as a cigarette paper.
He will also allow people - whether friend or foe - a fair chance to defend themselves, either physically or verbally. He will never speak over someone unless it is really important, or if his anger is sufficiently roused, and when he does talk it is slowly in a deep voice, with patience and confidence oozing from within. He will use his manners at every opportunity however, as his view of the world is slightly clouded somewhat by the amnesia and the fact he wants to know just who he is - this is his main motivation in life.

History:
Born to Louise and Toby Law in mid-January one year, Eric was always a typical child - nothing out of the ordinary to differenciate him from the masses, save having the shiniest grey hair you could see. He was born in Capitol City and was raised in the inner city area, right in the heart of the urban landscape. He grew up with a sense of loyalty, and wanting to do his part in looking after those nearest and dearest to him, and a strange patriotic desire to defend his little part of the world.
After completing his school exams - with a moderate degree of success, but nothing out of the ordinary - he bummed around with part-time jobs here and there, before finding the perfect solution: join the army. G.U.N. were always recruiting, and what could be better for them than some young blood, he reasoned? Packing nothing but a silver necklace wrapped around his wrist, he signed up.

What was initially a five year tour turned into seven, then ten. Over the years Eric became more pompous, more dedicated in his service, and ever vigilant in ensuring the enemies of his country were despatched in a quick and honourable way - to this end he studied not only intensely the ways of military-style close quarters combat, but also took a medical course - this made him qualified to be a field medic, but he preferred to use his skills to better send his foes to the afterlife. It's this attitude that gained him the callsign of "Doc", for being rather too efficient at his job. Whilst proficient in all manners of basic firearms and occasionally a sniper rifle, he enjoyed the up-front and personal affair that was hand to hand combat. To live for these moments whilst he was serving his term was what aided him in looking forward from one combat to the next. He was no ace, but he was sure as heck better than his squadmates, who more often than not covered him, to allow him a chance to close before pounding several bells out of the nearest furry. Of course he was a team player, and left a few alive - unconscious, but alive - to finish off.

Over the years, G.U.N. and F4 came into contact many a time, most recently at a G.U.N. recruitment drive. He was on deck when he saw first hand the cold, dark blue Metal Sonic - later identified as the five year old unit Metallix, assumed destroyed - smash through his ship's upper deck and run amok. He, like all his squad, had fired upon it when it approached and eventually left; a couple of his friends perishing in the escape. Eric had no time to go below decks and secure those levels, nor aid his superiors in the engine room - unbeknownst to him a separate attack was taking place, F4 attempting to bomb the engine room; this being the motive for a second vessel to turn up and pick up the civilians on board the cruiser, a general order having been given to the soldiers to evacuate everyone on board to the second ship. This ship was the Endeavour, the flagship of the G.U.N. navy.
After this battle - his first involving the citizens he swore to protect, at such close face - he began to wonder whether his motives, or more accurately methods, of protecting his loved ones was the right one. After ten years he was only a corporal - more than likely due to his arrogant nature and lack of respect for anyone superior to him in rank; having a higher rank didn't make them a better person than him, he reasoned. After evaluating his options, he tendered his resignation, and left to return to Capitol City. His plan, along with his considerable savings from ten years of service, was to open a gym in the city and increase his knowledge of self defense so that he could at least help people, one way or the other.
And so this began. Eric bought out an old, run-down building and started to convert that into his base of operations. He also attended a few classes of bushido, and in the space of a month learned a couple of new exercises that would improve his physique and stamina, along with a few nifty techniques that he could easily incorporate into his military combat style. But in the meanwhile, his 'gym' was a small disaster... hardly anyone turned up to use what little equipment he had, and those that did were driven away by his militaristic attitude to training.
He even made friends with Mighty, who often used his gym out of pity and because the machines gave him a workout. The pair also sparred on occasion, which Eric enjoyed immensely.

It was then that disaster struck for the arrogant waste of human skin.

He had bumped into a young girl, on the run from her parents. After a while of purposefully trying to be spiteful, he discovered that she wasn't going anywhere. He learnt that she was ticked off with school, and wanted to work for a famous scientist.
This was none other than Rose Fox, who would eventually serve under Robotnik and begin to gain a reputation as one of his most loyal followers. But for now Eric didn't know this, nor which scientist she wished to work under. They got along a little over the short time they knew each other, he even opening up a little and trusting her a little.
One day, she turned and told him that she was planning on moving on, she had gotten a lead on how she could join her idol and work for him. Eric, being curious, asked if it was anybody famous. Rose laughed, and called him a jerk for not having heard of the great Doctor Robotnik.

Eric gasped; the doctor wanted to eradicate all that G.U.N. had worked for! Robotnik didn't want to protect the planet; only enslave it! Eric tried to grab her, but she slipped out of his grasp. A short chase ensued, from one end of the gym to the other. As Eric ran past a damaged weight lifting machine, Rose managed to knock it with her laptop(the offending item slung about her inside an appropriate carrying case), hitting a loose strut - it was a poorly fitted gym after all. It toppled over, and Eric tripped on it and fell onto the floor.
As his eyes opened, he was alarmed to notice the weights were directly above his head - and Rose was cutting the wire holding them in place. They hit hard, and knocked him clean out. Thinking on her feet, Rose took his wallet - it might contain money she'd need to survive. Not even checking to see if he was alright, she legged it to her awaiting robots that she'd kept hidden the whole time.
A silver wolf had been watching everything, and had been listening too - he was looking for a replacement for himself, so that he could rescue his sister properly. Taking advantage, the wolf took the unconscious human back to Robotnik Island and nursed the comatose man back to health, mindful of the great gash on the forehead that would most likely heal into a nasty scar.

The next time Eric's eyes woke up, the surroundings were new to him. Cold, metallic and plain.
The bed he was lying on was new... so were the black gloves on the nearby bedside table, the coat and trousers slung over a nearby chair, the wolf sat in the chair looking at him, and a strange pain on his forehead.
Then he realised something more sinister; he didn't know who he was. He was an anonymous person.
He asked the wolf who, and where, he was. The wolf realised also the situation, and a glint appeared in his eye - the man put it down to happiness that he was awake at last from whatever happened.

The wolf, sat in his chair, introduced himself as Dakoter Artemis. They both served under the rule of Robotnik, the guy in charge. G.U.N. had overthrown his mighty empire, giving birth to a rebel group called F4 in the process; a group of furries who weren't too keen on G.U.N.'s rule. And their job was to help Robotnik get the empire back, but he was Dakoter's subordinate, hadn't even met Robotnik as of yet. He - Alarielle, Dakoter called him - was on a surveilence mission in the dead of night when he had encountered a small squad of G.U.N. troops. As he had tried to escape, it was bad luck that Dakoter's transporter had impacted him as Dak had tried to retrieve the scout.
The story was far-fetched, but Alarielle had just woken up, and was prepared to believe Dakoter, he seemed trustworthy enough, and genuinely happy to see him awake - he must be a friend, he reasoned to himself. Dakoter then apologised for hitting him, and went on to lecture him for not wearing his tracking beacon - and thus reveal him properly on radar. Alarielle held his hand to his head... he was on surveilance, why would he have a tracker on? He used this as an argument. Inside Dakoter smiled; the plan was working perfectly. Soon Robotnik would have another lackey, and he might be released from service - and be able to take his sister home.
The newly-dubbed Alarielle was confused... Dakoter left to give him some space, whilst he got changed. He looked at the clothes on the chair... did he really wear them? He wandered over to the sink to wash his face... he had no real idea of when he had been knocked out, and figured he was in need of a wash. When he rinsed his face in cold water and looked up into the mirror, the face looking back was a complete stranger.
He had no real concept of how old he was - judging from what he saw, the wrinkled face looking back was at least thirty, maybe older. It was definately a face that had been through a few scrapes, and was tough and worn. His hands gave him no clues as to his past life either, they looked like they'd been through the wars as well. The left wrist was odd; it looked like a bracelet had been there forever, and on his right hand a small thinning of one finger, to signify a ring.
Other than that, nothing.

Pulling on his clothes, he noticed a distinct lack of possessions... no wallet, no bits of paper, not even random sticks of gum. All he had was a necklace made of silver, a larger chain with three keys on the one end, and the ring that looked like it belonged elsewhere... it fit his finger perfectly. The necklace went around his neck, and the chain he felt belonged onto his trousers.
Getting his clothes on, Alarielle stepped outside to see Dakoter speaking on a small phone. Noticing Alarielle's presence, he quickly ended the call, before escorting him to a computer room and leaving him there; Dak had an important mission to go on, concerning national security. The Doctor's orders were to stay put, and use the computers to find out if he could recall anything from his past life.

Whilst Dakoter went to Station Square and from there Never Lake, Alarielle was sat at a computer for those hours, studying everything that he could about the planet, the situation he was in... everything the computer would allow him access to... which wasn't a great deal - just geographic locations, and the most primitive information on G.U.N., F4 and the AA to name but three - a paragraph, maybe more declaring to Robotnik's subjects just why they were an enemy of the state.
There was also a history, from the first assault by Robotnik on South Island to protect his assets there from the blue hedgehog, to the emergence of G.U.N. and other forces, before their ultimate victory which exiled the doctor to the island he now resided on.
The more Alarielle read, the more he was convinced that Robotnik was the one to fight for; that all other life had to perish in order to preserve the doctor's ideals. His methods would have to be harsh, but Robotnik's rule had to be re-exerted upon the people.


Weapons:
No actual weapons as such... Eric always prefered to fight up close with his fists. As such, his gloves have been modified accordingly; brass plating lines part of the 'impact zone', whereupon fist comes into contact with whatever bodypart, both reenforcing and protecting the fist and adding extra oomph to the punch. Alarielle will probably guess their purpose - he's suffering from amnesia, not stupidity.
The boots just look decorative to Alarielle, but Eric bought the Pure Chaos boots specifically for the plating on both heel and toe. Again the presence of these items is to add a degree of protection to the wearer, and add that little something to an impact from kicks. The plating is literally bolted onto the boot. Whist strong enough to withstand repeated punching or kicking of soft fleshy objects however, these items can in no way or form break solid objects - no matter how strong Alarielle or Eric might be, the plating would snap before the target item/object.

Possessions:
Aside from the clothing and chains detailed above, Alarielle has on his person a grey/beige backpack. It has numerous pockets on it, but all are empty save the main compartment - inside there is a blank notepad and a pen, intended by Eric to use as a register for customers at the gym. There is a wallet filled with the usual credit cards and a driving license, but Rose Fox is in possession of this, taken during her time of desparation, when she knocked him out.

Strengths:
If somehow triggered or remembered, Alarielle will have over ten years worth of actual combat experience on tap, as well as the few months of bushido(although this last one will be harder to come by; it's more recent and won't be as burnt deeply into his instinct). He is also trained in the use of small firearms(such as handguns) and rifles in this manner, but has no vehicle training asides from a jeep.

Is patient and compassionate.

Can learn and absorb information or skills at an above-average rate.

As long as he is Alarielle and not Eric, he will remain calm, not easily provoked.

Weaknesses:
The huge aspect of his hidden memory might be activated by an act of "deja-vu" - that is, something happens to him that has already happened in the past, and thus stir something deep inside his head. He cannot recall who he is, what he used to do, not even his own name. Everything before waking up on Robotnik Island is a complete blank, but could be made real once more by a similar event happening.

He is more than likely remembered by F4 as having fought against them, and thus picked out easily in a crowd by them(if that makes sense).

Owing to the lack of his memories, he is susceptible to people's lies and if they sound sincere enough, he would believe them. He also does not believe he's actually a good guy.

Obviously - related to the above deja-vu part - if he cannot reawaken his memories, he won't be able to use his military training. As it was such a big part and an enormous joy of his life, the fighting aspect is more likely to return if any of it.

If Eric is somehow reawakened fully, all the negatives of his personality will come out, along with a bitter taste in the mouth - one for the blood of Dak and Rose to name but two, along with anyone else that convinces him he plays the part of evil,

Slots:At Jocelyne's reccomendation, two sets of skills are present - one for Eric, the other for Alarielle. As they're physically the same, the stats will be the same for both. They also possess the same weapons - the gloves and boots - so this will apply to both as well.

Weapons:
Brass-reenforced gloves & Metal plated boots

Skills:
Eric "Doc" Law:
Combat Skills:
Has spent the last 10 years fighting, using both military techniques and also studying bushido since leaving the military. Could take on people in his sleep - if it was possible.

Ranged Skills: Intermediate
Has been trained in the use of them, but never really liked using them. Plus he's not touched one since leaving active service - but it's not like he's going to forget how to aim properly overnight... kinda like riding a bike.

Other skills: none. He's a bit of a blockhead in that regard... G.U.N. taught him how to kill and serve his country, not live his life once not in service.

Alarielle:
Combat Skills
Only the most rudimentary instincts remain from before. As Eric has been fighting for in excess of a decade, the skills are burnt deep into his psyche, but only a fragment ever comes to the fore.

Other skills:
Fast learner
Whilst not a photographic memory, Alarielle can learn quicker than average - he is eager to learn, and maybe remember something about his past.

[Slots Sections removed 4/2/2009.]
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