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Full name: Fotiagos Imperium

Alias: Arctic Inferno

Species: Wolverine

Gender: Male

Height: 3 feet, 4 inches tall.

Weight: 115 pounds

Sexual orientation: Heterosexual

Marital status: Single

IQ: 115

Age: 28

Dominate hand: Ambidextrous

Known relatives: No relatives are known. He had abandoned them long ago.

Date of birth: November 15

Birthplace: A house on the outskirts of Central City

Residence: None. Fotiagos simply roams the various lands. He doesn't stay in one place for too long.

Occupation: Bounty hunter and treasure hunter

Social Class: Loner

Alignment: Chaotic neutral

Top speed: 60 mph

Appearance: Fotiagos’ body is covered in thick and slightly shaggy fur with a rather uncanny coloration. Everything on the left side of his head, the right side of his upper body and the left side of his lower body is red while the opposite portions are blue. His eyes share a similar attribute with his right eye being red and his left eye being blue. His tail is long and bushy plus hangs just above the ground and is striped with both colors. Small and round ears with a dark grey inner area are perked on the top of his head. He has a black furred muzzle with a small and rounded black nose as well as a diamond-shaped tuft of black fur covering his stomach. Fangs are seen when his mouth is open even at the slightest. 3 short spikes are visible on each of his hands. They are positioned in between the knuckles from his pinkie finger to his index finger.

Attire: Fotiagos wears a sleeveless, purple trench coat in addition to a pair of same colored, baggy pants with his tail poking out the back. The trench coat also has a hood in case he needs to conceal his appearance. He also wears a pair of plain, black fingerless gloves with holes for his spikes. Finally, he has a pair of black shoes with 3 horizontal dark grey straps across the top with dark purple soles.

Abilities - Thermokinesis: Fotiagos has the ability to control temperature. His fur dons a glow whenever he uses this power. His red fur glows whenever he makes things hotter, while the blue fur glows when he makes things colder. He can alter the temperature of any given environment within a close proximity and also has the ability to actively modify and control his own body temperature. Heating and cooling can only be done separately and only when his body temperature is normal. That means if he chooses to increase it, he must wait until it restores to normal if he wishes to decrease it. He can also transfer this power into his clothing to prevent them from being destroyed. His control over this is impressive and can be used for a moderate amount of time before his energy begins to run low. Each has a limit by increasing/decreasing his temperature for a few moments (or 6 rounds for RPing purposes) and once this is breached, he unlocks either one of two abilities.

Matter State Manipulation: This ability comes naturally with his Thermokimesis. Depending on his temperature and the substance, Fotiagos can convert a solid into a liquid, a liquid into a solid or a gas and a gas into a liquid. He must have some sort of physical contact for this to be effective.

Pyrokinesis: Once his body reaches maximum heat, his red fur burst into flames and become a reddish-orange. He is granted control over fire and it's only limited to his right arm and his left leg. He can either manipulate any surrounding fire or create his own from the heat on his body, although the latter will consume more energy.

(1) Fireball: A basic ability. Jabs and punches produce miniature fireballs and missiles of flame. These can be charged up to create larger, slower bursts, or swift repetitive strikes to keep opponents off balance.

(2) Fire bomb: Considered a short range attack, Fotiagos can create a flame at the end of a limb, and thrust the flame down in an explosive burst. This can also be performed directly on an opponent.

(3) Fire augmentation: He can control the size and intensity of any nearby flames and can draw them in to manipulate them at will. This can happen unintentionally if his temper is raised.

Cryokinesis: Once his body reaches maximum cold, his blue fur freezes over, becomes crystalline in appearance and cyan in color. He is granted control over ice and just as his Pyrokinesis, it's only limited to his left arm and right leg. This also means he can control nearby ice or use the cold surfacing from his body to form his own at the cost of using more energy.

(1) Iceball: His most basic ability which is an ice-variant of his Fireball attack with identical attributes. An opponent may freeze upon contact from this.

(2) Ice disks: He can create a cylindrical column of ice and proceed to slice razor-sharp sections of it off and send them at an opponent. They are sharp around the edges but all very thin and easily breakable.

(3) Ice barrier: Almost instantly, he can generate a wall of solid ice in front of his body to stop an attack from reaching him. Although a small amount of heavy attacks or several smaller ones have a chance of breaking through.

Weapon of choice: Fotiagos duel wields a pair of steel Dao swords. He places these swords in a specially made scabbard. Black in color, it is actually two separate scabbards crossed together in an "X" shape. It allows the swords to be sheathed together with no difficulty. The dark grey straps form a similar shape as they wrap around his chest. His weapons are moderately curved and single-edged with a few inches of the back edge sharpened as well; the moderate curve allows them to be reasonably effective in the thrust. The hilts are canted, curving in the opposite direction as the blade which improves handling in some forms of cuts and thrusts. The guards are purple colored and disc-shaped with an additional cup-shape to prevent rainwater from getting into the scabbard and to prevent blood from dripping down to the handle, making it more difficult to grip.

Ignis: The blade he wields in his right hand. The handle for this sword is red. Once Fotiagos unlocks his Pyrokinesis, this blade combusts into flames. He is able to stream fire from the tip as well as ignite the tip and have a trail of fire follow every slash.

Glacies: The blade his wields in his left hand. The handle for this sword is blue. Once his Cryokinesis is unleashed, the sword freezes over, sporting small crystals protruding across the blade. Every swing of this sword forms and releases a small and pointed shard of ice that deals more damage than one might expect considering its size. Also with this is a path of cyan crystals that trail the swing.

Combat style: Fotiagos is an extremely aggressive and offensive combatant. His fighting features quick, successive attacks that take extreme power momentarily, much like an explosion. It optimizes a strong continuous offense, sacrificing defense for greater power, the principle behind a pre-emptive strike. It also suggests he has self-control, great diversity, and variation in strength due to external forces and strong emotions. Through time, he has learned to alter his temperature without even disrupting his focus on fighting. This can possibly lead up to a surprise attack. While decreasing his temperature, his movements still retain their aggressive nature, but are more graceful and controlled. His Cryokinesis even takes his aggressiveness and adds support and defensive power.

With his swords, the same offensive principles are used. He uses various slashes and thrusts in to punish a foe. He never allows the blades to stop in a fight once he gets them started. He swings one and while it recuperates, he sends out the second one and thus continues a cycle. Should an opponent stop this cycle, Fotiagos acts quickly and could possibly counter it. Ignis and Glacies are designated for the hands that wield them. If he were to lose a sword, he relies on wielding his reaming sword alone and will attempt to unlock the opposing power. This way, he has access to both a kinetic ability and a blade. Until his kinetic power is unlocked, his sword combat makes a noticeable decrease in effectiveness.

Ascended power form: Under extreme amounts of stress or anger, Fotiagos' Thermokinetic abilities lose control. As such his body temperature both increase and decrease to their fullest limits simultaneously. That being said, his red attributes bursts into flames while his blue portions freeze over at the same time. His Pyrokinesis and Cryokinesis are available to use at once. The strength of his power does not change at all, but his options in battle are far vaster and he attacks a foe more viciously. After a fair amount of time, his body temperature will return to normal and he will appear in the same condition as he was prior to transforming. However, any physical damage wll remain the same and his Thermokinesis is disabled until he has ample time to recover.

Strengths: Fotiagos has impressive control over all his kinetic abilities and is able to use them for long amounts of time. He is well aware of the limits the power has and will do all he can to prevent himself from breaching them. He has an unbalanced mix of strength and agility, able to pull off deadly combos with blistering speed. He has a moderate amount of knowledge in the art of hand-to-hand combat which he can easily utilize in a battle. Fotiagos has two natural weapons on his body. The spikes on his knuckles added with his physical strength can deal great damage to a foe. A natural ability of his species is having a powerful jaw and can deal a lethal bite. The fangs he possesses can easily tear through flesh.

Weaknesses: While he has great control over his elemental abilities, his physical limitations have a tendency to be reached fairly quickly. His highly aggressive combat style assists with this. Fotiagos will always strike first in a fight without giving second thought. This can lead to him misjudging a foe where a multitude of things can go against his favor. His Thermokinesis is highly unstable and even though he has learned to control it well, he will suffer greatly if his temperature makes a sudden shift. Depending if he's heated or cooled, he is more susceptible to hot or cold than usual. Even a change in temperature by a mere couple degrees farther than his control limits will result in him succumbing to either hypothermia or heatstroke. He may be able to deal great damage, but he sure can't handle much. The most durable section of his body is his jaw, and even a couple strikes to that area can immobilize him. His dense fur aids in some protection against attacks, but Fotiagos can be taken down easily if he’s careless.

Personality: Fotiagos has no strong personal attachments. Whatever his goal, he seeks to achieve them through a direct application of force or intimidation, more often than not. Very infrequently will he have qualms about his actions, though this might not necessarily be the case in every circumstance. He has a strong passion for an ideal or belief system in an effort to assist said ideals in some manner, be it through acquiring funds or other means. He tends to hide his feelings through silence and has difficulty expressing himself due to his own apprehension towards his feelings. Despite this, he would like to express himself, but finds himself unable to do so, often for fear of others' reactions to his thoughts. He will hold a strong hatred for a person, group of persons or organization that has done him wrong. Destroying the object of his ire is his primary motivation in life, and he will go to extremes in order to achieve his goal. He rarely expresses his true feelings, instead opting to hide behind a facade of impartiality or logic. He can be considered cold-hearted due to his seeming lack of emotion, but this is a misconception. He has very strong convictions and feelings hidden beneath his "shell." When provoked sufficiently, he can explode violently and unrelentlessly. He has a tendency to be extremely silent, rarely speaking within the presence of all but the closest of allies.

Backstory: Ever since he was young, Fotiagos acknowledged he was... different. His ability to control temperature was discovered at the early age of 5. He spent his days as a child alone and secluded. He would not socialize in school and his teachers never seemed to care. He was a smart and gifted boy and as long as his grades were passing, his lack of social skills was overlooked. Every day he would test his powers out, finding them extremely interesting. He would boil water, keep a room warm in winter time or cool during the harsh summer. If he needed a meal warmed up, he didn't need an oven. Wanted his drink to be colder, who needs a fridge? Although his inexperience caused him to become sick many times, he kept this a secret from everybody. He deemed this a learning lesson every time and would do his best to prevent anything.

As he grew into his teens, the origins of his abilities became a recurring joke to him. He came to a conclusion his abilities were the result of being spawned from people such as his parents. His dad was always a cold and distant man, while his mom was hot-tempered and easily angered. He even questioned how they managed to form a relationship and produce a child. The true origins of his abilities always remained a complete mystery. His life remained the same as always, only this time at the age of 13, he unlocked his Cryokinetic and Pyrokinetic capabilities. He became interested in swordsmanship as well at this age. Not getting much from his parents, Fotiagos began taking things he needed. Through trial and error, he became adept in the art of stealing. His preferred method was tracking valuables, taking them as his own and selling them at a price that satisfied him. The reason he fell under this is because he wished to actually purchase his desired weapon. Finally at age 15, he owned a pair of his very own Chinese Dao swords. With the leftover money, he began taking lessons in both his swords and Martial Arts.

At the age of 18, Fotiagos could no longer handle living with his parents and left without a word. His thieving quickly became no longer enjoyable. He stopped taking his lessons and proceeded to teach himself. He wanted to put his powers to use now that he had decent control over them. He soon found himself in the business of Bounty Hunting. His first assignment was from a low-end gang of crooks. His target was the leader of their enemy faction. Fotiagos knew nothing of his client, only his objective and that's all he needed. He completed his first job and had taken a man's life for the first time. Shaken at first by the feat, he quickly overcame that and worked for the same gang for some time before moving on to bigger things. Soon, it was no longer about the money, but about the fighting. He enjoyed putting his abilities to use like this. He never became a heartless killer. Killing was never enjoyable for him and he would charge extra for that. Now, after 10 years, he has not changed as a person. He has become somewhat renowned for his skills and still chased treasure in-between assignments. He had even gained an alias that had relevance to his abilities. He lives on freely with no worries. Even the various bounties on his head and the warrants for his arrest don't faze him.
Sorry for taking so long to get to this. Like I say I've got some life issues I'm sorting through right now. But onto the review.

Quote:Matter State Manipulation: This ability comes naturally with his Thermokimesis. Depending on his temperature, Fotiagos can convert a solid into a liquid, a liquid into a solid or a gas and a gas into a liquid. He must have some sort of physical contact for this to be effective.

I'm guessing the objects he's doing this to would work according to their real life temperature thresholds?

Your moves could use more detail, especially in regards to weaknesses/limitations/drawbacks.
Quote:Ignis: The blade he wields in his right hand. The handle for this sword is red. Once Fotiagos unlocks his Pyrokinesis, this blade combusts into flames. He is able to stream fire from the tip as well as ignite the tip and have a trail of fire follow every slash.

Glaciem: The blade his wields in his left hand. The handle for this sword is blue. Once his Cryokinesis is unleashed, the sword freezes over, sporting small crystals protruding across the blade. Every swing of this sword forms and releases a small and pointed shard of ice that deals more damage than one might expect considering its size. Also with this is a path of cyan crystals that trail the swing.

So if these are store-bought swords, how did he make them magical like this? Or is that just an extension of his powers flowing into the sword and no one else could use them like that?

Quote:Ascended power form: Under extreme amounts of stress or anger, Fotiagos' Thermokinetic abilities lose control. As such his body temperature both increase and decrease to their fullest limits simultaneously. That being said, his red attributes bursts into flames while his blue portions freeze over at the same time. His Pyrokinesis and Cryokinesis are available to use at once. The strength of his power does not change at all, but his options in battle are far more vast and he attacks a foe more viciously. After a fair amount of time, his body temperature will return to normal and he will appear in the same condition as he was prior to transforming.

Limitations/weaknesses?
Quote:As he grew into his teens, the origins of his abilities became a recurring joke to him. He came to a conclusion his abilities were the result of being spawned from people such as his parents. His dad was always a cold and distant man, while his mom was hot-tempered and easily angered.

Hmmm... Could you come up with a different explanation than this? It feels really farfetched to me.
No apologies neccecary. Real life coming first is completely understandable. Now...

Your assumptions about the Matter State Manipulation are correct. I'll see what I can do about his combat moves.

As for his blades, that would indeed be his kinetic abilities acting upon it. I'd say its more his preffered style I assume anybody with elemental powers can infuse weapons into it. Perhaps I will specify more with exactly what I mentioned.

His Ascended power form I am considering making him burnt out afterwards. For the longest time I was attempting to place a form beyond that where both his kinetic powers and physical prowess are increased. That would've been the form that exhuasted him, but since it's been scraped, this form will drain him.

Lastly, that isn't how his powers originated. This character is still brand new, fresh from my mind and is constantly going through tweeks here and there. His backstory I've yet to touch on, but sometime soon I will.

EDIT

Made some slight adjustmants. After focusing on Graviton's abilities for some time, I got used to using specific numerals when it came to describing power. With gravity, such a thing is actually quite needed, but things become confusing with temperature. Instead of a set number, he heats or cools his body for 5 turns straight before his kinetic abilities are unlocked. The other big change would be his Ascended form which has the eidts I mentioned earlier in this post.
I'm ok with how the blades work.

For the ascended power form, how long (in minutes, hours, days, etc.) afterwards would he be out of commission? And how long does the form last?
His ascended power formI have edited yet again. I think it's an equal balance since it's not too much of a powerful form much like Terrador's Geo Boost. While his natural energy remains the same prior before the transformation, he still retains physical damage and his Thermokinesis is disabled until the end of his current battle or what I stated in his profile.
Hate to nag, but I asked for a specific amount of time that the form lasts and how long the recovery will be afterwards. I don't see that in the edits.
Hmm, well I'd say a specific amount of time for the ascended power form would be 5 turns considering his temperature needs to restore to normal first. As for a recovery, I couldn’t put a predetermined time there. It varies on how much power he restores at a given time. What I do know is his kinetic abilities would be immobilized until after a current battle.
Sorry for taking so long on this... Work's been hard over the last few days for me.

Anyway, add the five turn limitation to the profile. By the way you never put down weaknesses or limitations on your moves. I'll need that before I can approve this.
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