Magnus
09-09-2010, 01:59 AM
Alright, how about now?
Name: Magnus
Age: 21
Sex: M
Species: Nocturnus Echidna
Faction: Freedom Fighter
Alignment: Hero
Appearance: Magnus is a dark red furred Echidna with piercing green eyes, a little taller than most Echidnas with a muscular build, wearing dark leather boots, a large buckled belt, and dark green shorts with metal plates reminiscent of tasset and tuill armor woven in to the material.
Personality: Magnus has a friendly but calculating demeanor. He enjoys two things, helping people and fighting, and when the two go hand in hand all the better. He does not tolerate injustice and will not hesitate to put himself between danger and innocents. He has a compassionate side that often leads to him encouraging those he defeats to grow stronger.
Family:
-Maxwell - Deceased - Magnus's grandfather whom was a descendant of the Nocturnus tribe. A former mercenary, after the birth of his son he put away his gauntlets and armor to watch over his family. Raised Magnus in his parents absence due to their death in an accident. Maxwell raised Magnus after his parents death.
-Agra - Maxwell's wife - Deceased
-Tio - Maxwell's son, Magnus's father - Deceased - A mechanic by trade, died in an accident caused by Robotnic's minions
-Eva - Tio's wife, Magnus's mother - Deceased - died with Tio in an accident caused by Robotnic's minions
Transport: A motorcycle
Weapons: Tech Gauntlets, the real power behind Magnus's fights. A pair of gauntlets that can generate a strong, charged electric current with four leveled settings each 25% more that can reach a max of 10 million volts at 100%, but begins to overheat more and more severely the higher the output. The gauntlets have been modified to take in the C/S energy that is now ambient in the air and turn it to electricity. Overheating prevents the gauntlets from working temporarily and results in a great disadvantage if recklessly overused. Must be charged to use electric attacks.
Biography: Magnus is a descendant of the Nocturnus Tribe, also known as the fourth great civilization, a technologically advanced race of Echidnas who once warred with the Knuckles Tribe more than four thousand years ago, eventually briefly ruling the entire world until the Argus Event removed most Nocturnus to the Twilight Prison. Magnus is descended from a small minority of Nocturnus who had not been removed to the Twilight Prison, and decided to live their life peacefully along the other races. Magnus's parents passed away in an accident when he was very young. Eggman had learned of a small group of Nocturnus whom were using their tech to help people, and immediately sent his robots to abduct them in an attempt to force them to use their technologies for his benefit, Tio and Eva caused an explosion that cost them their lives in an attempt to destroy the robots and make Eggman think the small group of Nocturnus had perished. Maxwell whom had recently lost his wife to disease, escaped the explosion with young Magnus and a promise to protect him. Maxwell taught him right from wrong, how to fight, and how to utilize various technologies, including the building and repairing of computers, weapons, vehicles. During the winter of Magnus's 17th year, his grandfather passed away, Magnus took his grandfather's gauntlets and armor, and the motorcycle they had built together. Magnus spent the next 4 years wandering around working as a mechanic and training himself further in combat by picking evil apart wherever he found it. After the dimensional shift, he decided there were now problems that needed coordination and allies to tackle, so he set out to join the Freedom Fighters. Magnus decided it would be best to track down villains and wait for the Freedom Fighters to show up so he could fight along side them, and there he found himself fighting alongside them until eventually they offered to let him join. As a new recruit, he is eager to help people, though he is prone to do things by himself if left to his own devices.
Moves/Combat Style: Magnus uses close combat along with his tech gauntlets, specializing in fist techniques, but his gauntlets give him the limited potential for ranged combat.
-Regular Moves-
Charge - builds up 25% towards max charge.
Electric Punch- a taser like punch, requires 25% charge, 2x damage to 1 opponent, cannot charge for 1 turn
Electric Spray- a shotgun-like spray of electricity from the fist, hit's all close range opponents, 50% charge required 2x damage, cannot charge for 2 turns
Electro Flare - a burst of blinding electric light to distract the enemies for couple of turns, effect decreases from farther away stopping ranged opponents for only a single turn, requires 75% charge, cannot charge for 3 turns
Electric Blast- a ranged blast of electricity fired from the knuckles, can hit any range opponent but requires a short time to charge and can be interrupted(1 turn), requires 50% charge, 2x damage to 1 opponent, cannot charge for 2 turns
-CS Move-
Upheaval- Magnus builds up more electric power than his gauntlets can contain and slams his fists into the ground causing a small quake that cracks the surrounding ground and forces spikes of whatever ground is available up, cannot use electric attacks for 4 turns following, a massive 3x normal damage to all opponents in range.
Skills: a decent fighter using boxing and some grappling, his real combat power comes from the tech in his gauntlets/ Adept at technology, can build or repair most things in days to weeks concerning computers (mostly hardware, mostly for use with other tech, Magnus does not understand more complicated supercomputers), weapons(handguns, rifles, and machine guns that use bullets and lasers/ bladed and blunt weapons, like swords, axes, maces/ and improvised weapons such as explosives, flamethrowers, and simple traps) and vehicles(motorcycles, cars, and simple aircraft, takes days to weeks to repair, and can take months to build from scratch)/ like other Echidnas can climb most surfaces and glide using dreadlocks
Strengths: High damage potential/ Tech Mastery/ can attack multiple opponents at once
Weaknesses: High power offset by slower speed, meaning big openings in his guard/ cannot use gauntlets, and as a result electric attacks when wet/ gauntlets prone to overheating with increased power (for every 25% charge an attack takes up, cannot charge gauntlets for 1 more turn/ ex. Electric blast, 50% charge, 2 turns no gauntlets)
Name: Magnus
Age: 21
Sex: M
Species: Nocturnus Echidna
Faction: Freedom Fighter
Alignment: Hero
Appearance: Magnus is a dark red furred Echidna with piercing green eyes, a little taller than most Echidnas with a muscular build, wearing dark leather boots, a large buckled belt, and dark green shorts with metal plates reminiscent of tasset and tuill armor woven in to the material.
Personality: Magnus has a friendly but calculating demeanor. He enjoys two things, helping people and fighting, and when the two go hand in hand all the better. He does not tolerate injustice and will not hesitate to put himself between danger and innocents. He has a compassionate side that often leads to him encouraging those he defeats to grow stronger.
Family:
-Maxwell - Deceased - Magnus's grandfather whom was a descendant of the Nocturnus tribe. A former mercenary, after the birth of his son he put away his gauntlets and armor to watch over his family. Raised Magnus in his parents absence due to their death in an accident. Maxwell raised Magnus after his parents death.
-Agra - Maxwell's wife - Deceased
-Tio - Maxwell's son, Magnus's father - Deceased - A mechanic by trade, died in an accident caused by Robotnic's minions
-Eva - Tio's wife, Magnus's mother - Deceased - died with Tio in an accident caused by Robotnic's minions
Transport: A motorcycle
Weapons: Tech Gauntlets, the real power behind Magnus's fights. A pair of gauntlets that can generate a strong, charged electric current with four leveled settings each 25% more that can reach a max of 10 million volts at 100%, but begins to overheat more and more severely the higher the output. The gauntlets have been modified to take in the C/S energy that is now ambient in the air and turn it to electricity. Overheating prevents the gauntlets from working temporarily and results in a great disadvantage if recklessly overused. Must be charged to use electric attacks.
Biography: Magnus is a descendant of the Nocturnus Tribe, also known as the fourth great civilization, a technologically advanced race of Echidnas who once warred with the Knuckles Tribe more than four thousand years ago, eventually briefly ruling the entire world until the Argus Event removed most Nocturnus to the Twilight Prison. Magnus is descended from a small minority of Nocturnus who had not been removed to the Twilight Prison, and decided to live their life peacefully along the other races. Magnus's parents passed away in an accident when he was very young. Eggman had learned of a small group of Nocturnus whom were using their tech to help people, and immediately sent his robots to abduct them in an attempt to force them to use their technologies for his benefit, Tio and Eva caused an explosion that cost them their lives in an attempt to destroy the robots and make Eggman think the small group of Nocturnus had perished. Maxwell whom had recently lost his wife to disease, escaped the explosion with young Magnus and a promise to protect him. Maxwell taught him right from wrong, how to fight, and how to utilize various technologies, including the building and repairing of computers, weapons, vehicles. During the winter of Magnus's 17th year, his grandfather passed away, Magnus took his grandfather's gauntlets and armor, and the motorcycle they had built together. Magnus spent the next 4 years wandering around working as a mechanic and training himself further in combat by picking evil apart wherever he found it. After the dimensional shift, he decided there were now problems that needed coordination and allies to tackle, so he set out to join the Freedom Fighters. Magnus decided it would be best to track down villains and wait for the Freedom Fighters to show up so he could fight along side them, and there he found himself fighting alongside them until eventually they offered to let him join. As a new recruit, he is eager to help people, though he is prone to do things by himself if left to his own devices.
Moves/Combat Style: Magnus uses close combat along with his tech gauntlets, specializing in fist techniques, but his gauntlets give him the limited potential for ranged combat.
-Regular Moves-
Charge - builds up 25% towards max charge.
Electric Punch- a taser like punch, requires 25% charge, 2x damage to 1 opponent, cannot charge for 1 turn
Electric Spray- a shotgun-like spray of electricity from the fist, hit's all close range opponents, 50% charge required 2x damage, cannot charge for 2 turns
Electro Flare - a burst of blinding electric light to distract the enemies for couple of turns, effect decreases from farther away stopping ranged opponents for only a single turn, requires 75% charge, cannot charge for 3 turns
Electric Blast- a ranged blast of electricity fired from the knuckles, can hit any range opponent but requires a short time to charge and can be interrupted(1 turn), requires 50% charge, 2x damage to 1 opponent, cannot charge for 2 turns
-CS Move-
Upheaval- Magnus builds up more electric power than his gauntlets can contain and slams his fists into the ground causing a small quake that cracks the surrounding ground and forces spikes of whatever ground is available up, cannot use electric attacks for 4 turns following, a massive 3x normal damage to all opponents in range.
Skills: a decent fighter using boxing and some grappling, his real combat power comes from the tech in his gauntlets/ Adept at technology, can build or repair most things in days to weeks concerning computers (mostly hardware, mostly for use with other tech, Magnus does not understand more complicated supercomputers), weapons(handguns, rifles, and machine guns that use bullets and lasers/ bladed and blunt weapons, like swords, axes, maces/ and improvised weapons such as explosives, flamethrowers, and simple traps) and vehicles(motorcycles, cars, and simple aircraft, takes days to weeks to repair, and can take months to build from scratch)/ like other Echidnas can climb most surfaces and glide using dreadlocks
Strengths: High damage potential/ Tech Mastery/ can attack multiple opponents at once
Weaknesses: High power offset by slower speed, meaning big openings in his guard/ cannot use gauntlets, and as a result electric attacks when wet/ gauntlets prone to overheating with increased power (for every 25% charge an attack takes up, cannot charge gauntlets for 1 more turn/ ex. Electric blast, 50% charge, 2 turns no gauntlets)